G
Glengui
Guest
Hello GameMaker community,
I am making a grid-based game similar to Simcity or Transport Tycoon, where cars travel over roads tiles. Each of my road tiles has a pre-defined path, most are straight or left/right turns.
My problem is that I can not get the left/right turn paths to follow a perfect (or near-perfect) circular shape. They turn out more like cantilevered curves (sharper in the center, wider at sides). See the attached pictures.
Is there a way to define a more circular path?
Thank you for any help you can offer!
And yes, those goofy circle-arrow things are my artist rendition of a car
I am making a grid-based game similar to Simcity or Transport Tycoon, where cars travel over roads tiles. Each of my road tiles has a pre-defined path, most are straight or left/right turns.
My problem is that I can not get the left/right turn paths to follow a perfect (or near-perfect) circular shape. They turn out more like cantilevered curves (sharper in the center, wider at sides). See the attached pictures.
Is there a way to define a more circular path?
Thank you for any help you can offer!
And yes, those goofy circle-arrow things are my artist rendition of a car