• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!

Legacy GM Quadtree Help

NightFrost

Member
If you're worried about performance due to amount of instances, it might be easier to use instance activation and deactivation to minimize the amount of CPU time devoted to them. If you need the terrain to stay active while outside the view for example for enemy movement and collision detection, you should use some form of grid collision system. It would let you give them collision detection against static terrain without having the terrain instances active.
 
Top