Null-Z
Member
I'm upon the final level of Adventure Guy(2D Platformer) and I want the last level to be more puzzle oriented.
basic premise is that there are three mask bosses with the themes "Wrath(Blind anger), Denial (like denial of progression), and Mocking. I want to make rooms with these themes incorporated into the puzzles.
I already know what I want to do for mocking(a puppet mirrors your movements and you have to guide it to the end with both of you intact), but I'd like to collaborate some ideas for puzzles themed around "Wrath" and "Denial" because I'm drawing a blank.
basic premise is that there are three mask bosses with the themes "Wrath(Blind anger), Denial (like denial of progression), and Mocking. I want to make rooms with these themes incorporated into the puzzles.
I already know what I want to do for mocking(a puppet mirrors your movements and you have to guide it to the end with both of you intact), but I'd like to collaborate some ideas for puzzles themed around "Wrath" and "Denial" because I'm drawing a blank.