B
Butter
Guest
Hello, I'm new and just looking for some help. I'm wondering if its possible to put a variable in a variable?
Example: skin_stand_down = spr_stand_down[global.skin];
I'm trying to get skin_stand_down to be read as spr_stand_down0 etc.
If this isnt possible is their any other solution for having a ton of different sprite, like different types of skin, to be coded to be set as the sprite after being chosen by the player?
Example: skin_stand_down = spr_stand_down[global.skin];
I'm trying to get skin_stand_down to be read as spr_stand_down0 etc.
If this isnt possible is their any other solution for having a ton of different sprite, like different types of skin, to be coded to be set as the sprite after being chosen by the player?