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Question - IDE Push Changes grayed out

J

JapanGamer29

Guest
I'm confused by all this.

Somehow I managed to set up Source Control a year ago, had it all working and even released a game on Steam. Now, after the update to GMS 2.3, I'm back at square one wanting to reconnect BitBucket to my project.

I figured I would just "Create Project Repository", thinking this would make a new git folder within my 2.3 converted project, and I could commit my latest changes and then "Push" to BitBucket. But after making commits, the only option I have is to "Clone Repository".

Clone repository? Meaning copy a repository... what repository? I already have two - the .git folder in my project and the one on BitBucket. I don't want to make another copy of either of those.

Why is the Push option grayed out? My bitbucket info is in Preferences -> Plugins -> Source Control, just as it was prior to 2.3. What am I missing?
 

TsukaYuriko

☄️
Forum Staff
Moderator
Did you create a new repository within an imported project that already was in a repository before the conversion? If so, you just overwrote the existing repository and created a new, local one that's not linked to any remote repository.

If the project wasn't in a repository before, you'd have to first make a new one on Bitbucket for this game, then clone this repository and put your project files in it. You don't re-use the same remote repository for two different projects.
 
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