Punching Arm - Without using programming can the moving graphics run smoother

S

sky

Guest
Last edited by a moderator:
S

sky

Guest
I tidied the game up for presentation.

I might be talking incorrectly here, but.....
I added an extra object at before the punching object, which ignores the punching command string which carries over from the very first object, so it does run a bit smoother.

I guess there will have to be an animation instead of just the two images, which will make it smoother.

Any suggestions please go ahead.
 
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