Public (dedicated) server for GMS 2?

D

DerFubel

Guest
Hey there, I'm working on a multiplayer game right now and I already have LAN multiplayer working so that one player would act like the host.

Now, what exactly do I need to do when I want it to run on public servers 24/7? What would I need if I wanted to rent a server? Which programming language would be the least complicated? (I assume just running the game itself would be more complicated as the server doesn't need to have graphics). And do I need to change my client's code in order to connect to the server?

Thanks!
 
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