KyleRansford
Member
Hello, a PS4 controller I have has been working on my game, but, recently, within just a few days, I've noticed that it has just stopped working. I'm pretty sure the PS4 DualShock 4 itself is still working, because it connects to Windows 10 and in the debug log in GameMaker Studio 2, it shows the description of the PS4 DualShock 4, the GUID and that it has been connected to a player object. But, when I connected it by USB and the PS4 DualShock 4 works. At, first, I thought it was because of a new Runtime version, but I when back to a version I thought it worked on, but it still isn't working. There is just to input to the game when connected by Bluetooth. I've checked in other projects as well, so it's likely not a mapping issue.
Here are some things, I've checked:
PS4 DualShock 4 is charged
PS4 DualShock 4 itself sends input (only when connected by USB)
PS4 DualShock 4 is recognized by Windows 10 (by Bluetooth)
PS4 DualShock 4 is recognized by GameMaker Studio 2 (by Bluetooth)
Can anyone else confirm if the PS4 DualShock 4 is not working with their projects when connected by Bluetooth?
Here are some things, I've checked:
PS4 DualShock 4 is charged
PS4 DualShock 4 itself sends input (only when connected by USB)
PS4 DualShock 4 is recognized by Windows 10 (by Bluetooth)
PS4 DualShock 4 is recognized by GameMaker Studio 2 (by Bluetooth)
Can anyone else confirm if the PS4 DualShock 4 is not working with their projects when connected by Bluetooth?