B
bobula13
Guest
Hey all,
I've been busting my head over this one and could use some help. I'm trying to set my game up so that when the obj_player gets closer to an object (in this case a signpost) a small icon appears above it that tells which button to press to initiate dialogue, which is a little animated icon with a "T" saying to press the T key down.
I've tried several methods on this, from making the icon an object and try to have it pop up when the player gets close enough using a range variable, to just adding code in the sign object itself that states if obj_player <= range instance_create (x,y, obj_talk_button).
I've been looking all over the web for any help and in these forums and can't seem to get anywhere. Anyone got any tips for me?
Appreciate the help!
I've been busting my head over this one and could use some help. I'm trying to set my game up so that when the obj_player gets closer to an object (in this case a signpost) a small icon appears above it that tells which button to press to initiate dialogue, which is a little animated icon with a "T" saying to press the T key down.
I've tried several methods on this, from making the icon an object and try to have it pop up when the player gets close enough using a range variable, to just adding code in the sign object itself that states if obj_player <= range instance_create (x,y, obj_talk_button).
I've been looking all over the web for any help and in these forums and can't seem to get anywhere. Anyone got any tips for me?
Appreciate the help!