Hello everyone, here I made a game by GMS like everyone else. But is there a way to protect my game against a possible decompilation. I'm not worried that my game is copying but what I do not want is for people to access the code. I saw for GM8 that there was a decompiler and that on GMS there are other programs that can extract the data.win file. What can be done so that the code is impossible to decompile or read (or encrypted)! Help !!!