Null-Z
Member
I want to code a burst projectile. it will start as a separate projectile and once it hits a ground object it creates a bloom of smaller projectiles that spread out in 8 directions. now, coding the initial phase won't be a problem, just a matter of using the right loop to create the projectiles.
what I'd like to learn is what ways can I make one object be able to move in a relative direction. because I'd rather not make eight of the same objects, for each specified direction.
what I'd like to learn is what ways can I make one object be able to move in a relative direction. because I'd rather not make eight of the same objects, for each specified direction.