Hrok
Member
Project: Solace
What is it:
You will play as Sophie who ends up stranded on an island and has to survive what appears to be monsters that have taken residence. You will run into other survivors and try to stay alive.
As you progress, you will come upon "major event" levels where you will choose one of 6 playable characters. If the characters health reaches zero, they die permanently.
Features:
6 playable characters + Sophie - each character will have a unique perk
Permadeath - the objective of the game is to survive until you make it across the island. If all 6 characters die, you lose the game
Relationship system based on dialogue - your choices with dialogue will effect your relationship with the 6 characters and hence their stats
6 major regions
6+ planned sidequests
Platformer style levels in between 6 major regions
Level system and skill tree
3 varying weapon and 3 varying armor loadouts each with their own advantages and disadvantages
"Choose your adventure" style cutscenes that will affect the outcome of your characters
Simple crafting system
Collectibles in the game for sidequests and for increasing stats of your character
World map to easily navigate amongst the 6 planned regions
Other hidden secrets!
Here is a quick initial demo of gameplay (I noticed the shoot animation for Sophie is not created but will be soon):
A demo to come soon so standby!
What is it:
You will play as Sophie who ends up stranded on an island and has to survive what appears to be monsters that have taken residence. You will run into other survivors and try to stay alive.
As you progress, you will come upon "major event" levels where you will choose one of 6 playable characters. If the characters health reaches zero, they die permanently.
Features:
6 playable characters + Sophie - each character will have a unique perk
Permadeath - the objective of the game is to survive until you make it across the island. If all 6 characters die, you lose the game
Relationship system based on dialogue - your choices with dialogue will effect your relationship with the 6 characters and hence their stats
6 major regions
6+ planned sidequests
Platformer style levels in between 6 major regions
Level system and skill tree
3 varying weapon and 3 varying armor loadouts each with their own advantages and disadvantages
"Choose your adventure" style cutscenes that will affect the outcome of your characters
Simple crafting system
Collectibles in the game for sidequests and for increasing stats of your character
World map to easily navigate amongst the 6 planned regions
Other hidden secrets!
Here is a quick initial demo of gameplay (I noticed the shoot animation for Sophie is not created but will be soon):
A demo to come soon so standby!
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