Tcrakman
Member
Hi there!
I thought it would be a good idea to show progress of a game im making, working title "Project Mordaro".
Its a top down action adventure game with strange creatures, robots, deer and your special ability to jump on stuff and peoples heads!
Okay... there´s more than that but first i would like to show the progress so far, so you can get a basic idea of the gameplay
Here´s the twitter if you want to keep following the game progress:
https://twitter.com/Tcrakman?lang=es
Most recent video:
Old screenshots:
-The player can move in al 360 directions as well as jump normally, jump to reach top of pillars, jump to reach higher grounds or just jump on top of other characters to bounce off!
-Some Enemies can jump too:
-And of course! you can jump on them too...
-Moving characters, be NPC´s allies or enemies, can move through the enviroment and reach their targets wherever they are, all while avoiding each other (this will be important in the future as i want the player to have allies/companions that
follow and battle alongside him in his journey).
-Branching dialogue system that supports portraits (Its very ugly looking right now but the basic system is there!)
-Combat:
This is the most recent update. How the combat will feel is something i have been working on these past weeks and well, its starting to feel right!
Generally speaking Combat is fast and well... i think its too difficult right now, like, these new bot enemies i made like to jump, A LOT... (or maybe the reason is too difficult is that im a sadistic person and put 30 of these guys in the same room...) sooo, i think i´ll be tweaking and polishing these mechanics in the next weeks so it feels more easy on the player.
Here´s what combat looks like:
Also, here´s what the first versions of combat looked like!
Thanks for looking, more updates coming soon!
I thought it would be a good idea to show progress of a game im making, working title "Project Mordaro".
Its a top down action adventure game with strange creatures, robots, deer and your special ability to jump on stuff and peoples heads!
Okay... there´s more than that but first i would like to show the progress so far, so you can get a basic idea of the gameplay
Here´s the twitter if you want to keep following the game progress:
https://twitter.com/Tcrakman?lang=es
Most recent video:
Old screenshots:
-The player can move in al 360 directions as well as jump normally, jump to reach top of pillars, jump to reach higher grounds or just jump on top of other characters to bounce off!
-Some Enemies can jump too:
-And of course! you can jump on them too...
-Moving characters, be NPC´s allies or enemies, can move through the enviroment and reach their targets wherever they are, all while avoiding each other (this will be important in the future as i want the player to have allies/companions that
follow and battle alongside him in his journey).
-Branching dialogue system that supports portraits (Its very ugly looking right now but the basic system is there!)
-Combat:
This is the most recent update. How the combat will feel is something i have been working on these past weeks and well, its starting to feel right!
Generally speaking Combat is fast and well... i think its too difficult right now, like, these new bot enemies i made like to jump, A LOT... (or maybe the reason is too difficult is that im a sadistic person and put 30 of these guys in the same room...) sooo, i think i´ll be tweaking and polishing these mechanics in the next weeks so it feels more easy on the player.
Here´s what combat looks like:
Also, here´s what the first versions of combat looked like!
Thanks for looking, more updates coming soon!
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