A
Artcake
Guest
Hello everyone!
A while back I made a small demo using a logic based engine, took me a week of solid work but it ended up being a fun 1v1 inspired by an old game called Moonstone with some soul-like combat element thrown in there.
I am an artist and I have previously launched a KS campaign successfully, carrying out a pretty large miniature boardgame project while creating my own company. I have gained quite a lot of experience and working discipline in the process so I always finish what I start.
Anyone who is interested and can code in GMS2, please get in touch, the idea is to create a simple demo showcasing several game features and then carry this out as a fully paid job once the campaign is launched.
It is a risk working on something you do not know if it will be funded, but all participants are on the same boat including myself. I am not asking daily hours, but a minimum of few hours a week put into it at least.
Also just feel free to comment with your opinions and questions.
Cheers!
A while back I made a small demo using a logic based engine, took me a week of solid work but it ended up being a fun 1v1 inspired by an old game called Moonstone with some soul-like combat element thrown in there.
I am an artist and I have previously launched a KS campaign successfully, carrying out a pretty large miniature boardgame project while creating my own company. I have gained quite a lot of experience and working discipline in the process so I always finish what I start.
Anyone who is interested and can code in GMS2, please get in touch, the idea is to create a simple demo showcasing several game features and then carry this out as a fully paid job once the campaign is launched.
It is a risk working on something you do not know if it will be funded, but all participants are on the same boat including myself. I am not asking daily hours, but a minimum of few hours a week put into it at least.
Also just feel free to comment with your opinions and questions.
Cheers!