Discussion "Project Modified" error in GMS 2 since v2.0.4.64

Discussion in 'GameMaker Studio 2 Community Tech Support' started by Dani, Jan 30, 2017.

  1. Cezar

    Cezar Member

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    Jan 7, 2020
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    Thnx for help.
    I did it but this other error appeared:
     

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  2. rIKmAN

    rIKmAN Member

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    What version are you using, hopefully not still 2.0.4.64?
     
  3. Cezar

    Cezar Member

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    Jan 7, 2020
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    No, my version is: 2.2.5.481
     

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  4. rIKmAN

    rIKmAN Member

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    It's not actually an error, it's a warning that files have been changed.

    If you click Save / Reload (depending what you want to do) does it keep happening?
    If not then you can just acknowledge it and carry on as normal.

    Make sure you have a backup of your project before clicking in case you lose some work when it syncs the files.
     
  5. BaBiA Game Studio

    BaBiA Game Studio Member

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    Have you tried increasing the values of the File Watcher settings so that they check less often?
    upload_2020-1-8_21-3-56.png
    Perhaps they are checking too often and incorrectly detecting changes that are actually being done by the IDE as if they are being done by external applications. I know that the file watcher did cause problems in the past, so I think that is why YYG added these settings.
     
  6. Cezar

    Cezar Member

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    Jan 7, 2020
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    Yes, it keeps happening every 10 or 20 seconds without any change or at the moment I try to make any changes, such as creating a Strite, I've tried checking the file save settings to see if it's related, including I already uninstalled and reinstalled to try to solve but without success.
     
  7. rIKmAN

    rIKmAN Member

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    Do you have any antivirus or system protection / monitoring software installed that could be checking / syncing / modifying the files at all and that is what GMS2 is detecting?
     
  8. DukeSoft

    DukeSoft Member

    Joined:
    Jun 20, 2016
    Posts:
    800
    I've seen this issue (before, in older versions) when duplicating a sound, and quickly loading in a different wave file. GM would say the original one has changed and ask me to reload. No big issue or breaking, just annoying.
     

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