William Garrison
Member
I made a sequence for the first time. All was well. Until I put it into the room on the assets layer. Now, even if I take the sequence out and even delete the asset layer I cant even run the game.
This is all I get.
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"cmd" /c subst Z: "C:\Users\theat\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"
elapsed time 00:00:00.0389603s for command "cmd" /c subst Z: "C:\Users\theat\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 02/08/2021 14:04:34
"cmd" /c subst Y: "C:\Users\theat\AppData\Local\GameMakerStudio2\GMS2TEMP"
elapsed time 00:00:00.0399583s for command "cmd" /c subst Y: "C:\Users\theat\AppData\Local\GameMakerStudio2\GMS2TEMP" started at 02/08/2021 14:04:34
"cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.3.0.401"
elapsed time 00:00:00.0405324s for command "cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.3.0.401" started at 02/08/2021 14:04:34
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.3.0.401/bin/Igor.exe" -j=8 -options="C:\Users\theat\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run
Loaded Macros from C:\Users\theat\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Harvest_fa_D07C3639_680D4CAC\macros.json
Options: X:/bin\platform_setting_defaults.json
Options: C:\Users\theat\AppData\Roaming/GameMakerStudio2\will_1955896\local_settings.json
Options: C:\Users\theat\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Harvest_fa_D07C3639_680D4CAC\targetoptions.json
Setting up the Asset compiler
X://bin/GMAssetCompiler.exe /c /mv=1 /zpex /iv=0 /rv=0 /bv=0 /j=8 /gn="Harvest_fable1" /td="Y:/" /cd="Z:/Harvest_fa_D07C3639_680D4CAC" /zpuf="C:\Users\theat\AppData\Roaming/GameMakerStudio2\will_1955896" /m=windows /tgt=64 /nodnd /cfg="Default" /o="Y:/Harvest_fable1_C0E7FB0_VM" /sh=True /optionsini="Y:/Harvest_fable1_C0E7FB0_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "G:\My Drive\Hobby Haus\Game Dev\Harvest\Harvest_fable1\Harvest_fable1.yyp" /preprocess="Z:/Harvest_fa_D07C3639_680D4CAC"
Found Project Format 2
Core Resources : Info - Blank IdReference found - could be that the project is corrupt.
Core Resources : Info - Blank IdReference found - could be that the project is corrupt.
Core Resources : Info - Blank IdReference found - could be that the project is corrupt.
Core Resources : Info - Blank IdReference found - could be that the project is corrupt.
Core Resources : Info - Blank IdReference found - could be that the project is corrupt.
Core Resources : Info - Blank IdReference found - could be that the project is corrupt.
Process is terminated due to StackOverflowException.
elapsed time 00:00:11.7084202s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.3.0.401/bin/Igor.exe" -j=8 -options="C:\Users\theat\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run started at 02/08/2021 14:04:34
"cmd" /c subst Z: /d
elapsed time 00:00:00.0382722s for command "cmd" /c subst Z: /d started at 02/08/2021 14:04:46
"cmd" /c subst Y: /d
elapsed time 00:00:00.0399593s for command "cmd" /c subst Y: /d started at 02/08/2021 14:04:46
"cmd" /c subst X: /d
elapsed time 00:00:00.0399591s for command "cmd" /c subst X: /d started at 02/08/2021 14:04:46
FAILED: Run Program Complete
For the details of why this build failed, please review the whole log above and also see your Compile Errors window.
This is all I get.
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"cmd" /c subst Z: "C:\Users\theat\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"
elapsed time 00:00:00.0389603s for command "cmd" /c subst Z: "C:\Users\theat\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 02/08/2021 14:04:34
"cmd" /c subst Y: "C:\Users\theat\AppData\Local\GameMakerStudio2\GMS2TEMP"
elapsed time 00:00:00.0399583s for command "cmd" /c subst Y: "C:\Users\theat\AppData\Local\GameMakerStudio2\GMS2TEMP" started at 02/08/2021 14:04:34
"cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.3.0.401"
elapsed time 00:00:00.0405324s for command "cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.3.0.401" started at 02/08/2021 14:04:34
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.3.0.401/bin/Igor.exe" -j=8 -options="C:\Users\theat\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run
Loaded Macros from C:\Users\theat\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Harvest_fa_D07C3639_680D4CAC\macros.json
Options: X:/bin\platform_setting_defaults.json
Options: C:\Users\theat\AppData\Roaming/GameMakerStudio2\will_1955896\local_settings.json
Options: C:\Users\theat\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Harvest_fa_D07C3639_680D4CAC\targetoptions.json
Setting up the Asset compiler
X://bin/GMAssetCompiler.exe /c /mv=1 /zpex /iv=0 /rv=0 /bv=0 /j=8 /gn="Harvest_fable1" /td="Y:/" /cd="Z:/Harvest_fa_D07C3639_680D4CAC" /zpuf="C:\Users\theat\AppData\Roaming/GameMakerStudio2\will_1955896" /m=windows /tgt=64 /nodnd /cfg="Default" /o="Y:/Harvest_fable1_C0E7FB0_VM" /sh=True /optionsini="Y:/Harvest_fable1_C0E7FB0_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "G:\My Drive\Hobby Haus\Game Dev\Harvest\Harvest_fable1\Harvest_fable1.yyp" /preprocess="Z:/Harvest_fa_D07C3639_680D4CAC"
Found Project Format 2
Core Resources : Info - Blank IdReference found - could be that the project is corrupt.
Core Resources : Info - Blank IdReference found - could be that the project is corrupt.
Core Resources : Info - Blank IdReference found - could be that the project is corrupt.
Core Resources : Info - Blank IdReference found - could be that the project is corrupt.
Core Resources : Info - Blank IdReference found - could be that the project is corrupt.
Core Resources : Info - Blank IdReference found - could be that the project is corrupt.
Process is terminated due to StackOverflowException.
elapsed time 00:00:11.7084202s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.3.0.401/bin/Igor.exe" -j=8 -options="C:\Users\theat\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run started at 02/08/2021 14:04:34
"cmd" /c subst Z: /d
elapsed time 00:00:00.0382722s for command "cmd" /c subst Z: /d started at 02/08/2021 14:04:46
"cmd" /c subst Y: /d
elapsed time 00:00:00.0399593s for command "cmd" /c subst Y: /d started at 02/08/2021 14:04:46
"cmd" /c subst X: /d
elapsed time 00:00:00.0399591s for command "cmd" /c subst X: /d started at 02/08/2021 14:04:46
FAILED: Run Program Complete
For the details of why this build failed, please review the whole log above and also see your Compile Errors window.