I
IJsandwich
Guest
I have a project on MacOS Mojave, and I recently updated to 2.3.0
When I open my project I get warnings saying "Blank IdReference found - could be that the project is corrupt. "...despite the fact that all of my resources are intact. There are tons of these warnings that show up at the start, and it also says
"Image has no FrameId on Sprite spr_ removing bad frame
Resetting composite image as it's pointing to a bad frame on Sprite spr_"
for basically all of the sprites that I have, but again, the sprites in question are totally intact and the game runs fine. At one point I reloaded the project and some of my sprites actually had corrupted, and many frames had been deleted. I saw in the files that they were still there, so I reloaded again and all was well (though I still got these messages). Finally, at seemingly random points the project will give a message saying the "main project file has changed", or that "changes were detected in project directory", upon which it lists basically all of my resources. It gives me the option to reload or save; neither seem to do anything to curtail the issue (again, since the files were not edited at all), though in general reload seems like it causes the messages to go away more often. These messages seem to show up more often when I open the project file, even though I never change anything, I'm just looking to see if the files are intact (and they are).
What could be going on here? I have a backup file from a few days ago which seems to be error-less, but I hesitate to lose my progress without trying to fix this issue first.
When I open my project I get warnings saying "Blank IdReference found - could be that the project is corrupt. "...despite the fact that all of my resources are intact. There are tons of these warnings that show up at the start, and it also says
"Image has no FrameId on Sprite spr_ removing bad frame
Resetting composite image as it's pointing to a bad frame on Sprite spr_"
for basically all of the sprites that I have, but again, the sprites in question are totally intact and the game runs fine. At one point I reloaded the project and some of my sprites actually had corrupted, and many frames had been deleted. I saw in the files that they were still there, so I reloaded again and all was well (though I still got these messages). Finally, at seemingly random points the project will give a message saying the "main project file has changed", or that "changes were detected in project directory", upon which it lists basically all of my resources. It gives me the option to reload or save; neither seem to do anything to curtail the issue (again, since the files were not edited at all), though in general reload seems like it causes the messages to go away more often. These messages seem to show up more often when I open the project file, even though I never change anything, I'm just looking to see if the files are intact (and they are).
What could be going on here? I have a backup file from a few days ago which seems to be error-less, but I hesitate to lose my progress without trying to fix this issue first.