What is Warhead? Spoiler: Melee Knockdown Gif screenshot demonstrates alpha state of the melee knockdown. Spoiler: Life and Life Regen Spoiler: Sliding Warhead is a survival top-down rpg in a fantasy setting about an exile -- promised a fortune, in return that he loses his memories and become a servant of Ignis the Shaper. Ignis puts an overmind skull on the player, so that he can watch every move he makes, while the player makes Ignis´s wishes come true. The skull can not be taken off until he has fulfilled his promises to Ignis, which is to kill the warlord Lagas that is on a head hunt on all the Shapers. On the players quest, he is given godly powers to summon towers (and more to come...). In-game features: Building. Open World Enemy AI with alert sensors. Eat food to stay alive. Life and life regen. Bullet missiles. Mouse movement that we love in pc arpgs. Day / night with BGM transcension. Lighting. Quests to kill. Food crafting. Harvesting resources. Planned features: Survival with water supply. AI Recruits. Energy regen and exhaustion. Simple action combat. Gem mining and mini game crafting (insert it into the skull to gain certain stats). Roles needed and responsibilities. #1 Programmer. You will work with me to add a new feature to the game. Compensation. Revenue share on Newgrounds. You make the dwarf npc, the currency dialogue and system and the dwarf warriors that help you kill the mobs. That will be about 2% share. As soon as everything is in check I will add you to the revenue share group on Newgrounds. Risk. This game might never see the day. It is a risk. Optional Deal. Hey, your interest sparked some for this project reading all the way here. We make the game together and share equal revenue. It might take months. Some months may be paused. You never know.