Job Offer - Programmer Programmer Needed for Arcade Platformer

Good Evening, folks.

For the past few years, been working on a port for a Mobile Platformer entitled "Lord of Cheeseburger". Production was smooth for the most part but we hit an horrible snag two months ago when the coder's PC crashed & left the project in a very dry rough spot. Been moving at a snail's pace & the irony is we're about 20%-30% left with the project. We're so close to the finish line with this game; Most if not All of the Assets are finished, more Music is being made, Level Backgrounds done, Enemies done. We only have the very simple implementations to go but we're stuck in the mud.

The project is made in GMS 1.4

Lord of Cheeseburger is a simple Arcade Platformer where the objective is to collect the 3 major ingredients to form Cheeseburgers in order to progress to the next level. The game plays like the Arcade classic "Burger Time" with the objective of acquiring the 3 ingredients to craft a Cheeseburger; players are required to fufill a quota to progress to the next Level before the timer hits 0. You can play the browser version here - https://gamejolt.com/games/lord-of-cheeseburger/40522

You can check out the Upgrade here! This is the version we're working hard toward :) - https://gamejolt.com/games/SUPERLOC/404484

Truly believe the LOC can be completed in 3-5 Weeks, we knocked out a lot the hard parts with a few task to finish the project. Again all of the Assets have been produced, with us working on the basic technical menu GUI (we just finished the Mobile Controls). Again, we just need about 3+ Weeks of production & polishing, we can get this game out on Android/Google-Play asap, (mostly) everything is done.

Can speak details on here or contact me at
add me on Skype – weazelus
add me on Discord - TacoBell_Lord#5432
 
Good Evening, folks.

For the past few years, been working on a port for a Mobile Platformer entitled "Lord of Cheeseburger". Production was smooth for the most part but we hit an horrible snag two months ago when the coder's PC crashed & left the project in a very dry rough spot. Been moving at a snail's pace & the irony is we're about 20%-30% left with the project. We're so close to the finish line with this game; Most if not All of the Assets are finished, more Music is being made, Level Backgrounds done, Enemies done. We only have the very simple implementations to go but we're stuck in the mud.

The project is made in GMS 1.4

Lord of Cheeseburger is a simple Arcade Platformer where the objective is to collect the 3 major ingredients to form Cheeseburgers in order to progress to the next level. The game plays like the Arcade classic "Burger Time" with the objective of acquiring the 3 ingredients to craft a Cheeseburger; players are required to fufill a quota to progress to the next Level before the timer hits 0. You can play the browser version here - https://gamejolt.com/games/lord-of-cheeseburger/40522

You can check out the Upgrade here! This is the version we're working hard toward :) - https://gamejolt.com/games/SUPERLOC/404484

Truly believe the LOC can be completed in 3-5 Weeks, we knocked out a lot the hard parts with a few task to finish the project. Again all of the Assets have been produced, with us working on the basic technical menu GUI (we just finished the Mobile Controls). Again, we just need about 3+ Weeks of production & polishing, we can get this game out on Android/Google-Play asap, (mostly) everything is done.

Can speak details on here or contact me at
add me on Skype – weazelus
add me on Discord - TacoBell_Lord#5432
Unable to send you request on discord! Sent you dm!
 
Top