B
bigloo
Guest
Hello everybody,
I am using macOS Sierra 10.12.5 and Gamemaker Studio 2 IDE Version 2.0.7.173 (Current Runtime 2.0.7.110). I have a problem starting my game in debug mode on Mac.
If I pressed the application starts compiling and the game window opens. But it keeps black and a error popup appears (look at the attached screenshot):
Exception:GetModueHandle at (wrapper managed-to-native) GMDebug.Debugger.KeyboardManager:GetModuleHandle(string) ....
I know Mac version is on Beta, but perhaps somebody can help me.
Regards
I am using macOS Sierra 10.12.5 and Gamemaker Studio 2 IDE Version 2.0.7.173 (Current Runtime 2.0.7.110). I have a problem starting my game in debug mode on Mac.
If I pressed the application starts compiling and the game window opens. But it keeps black and a error popup appears (look at the attached screenshot):
Exception:GetModueHandle at (wrapper managed-to-native) GMDebug.Debugger.KeyboardManager:GetModuleHandle(string) ....
I know Mac version is on Beta, but perhaps somebody can help me.
Regards