Dragon47
Member
This is an example of how you can do endless procedural island generation with a shader.
It was programmed in GameMaker Studio 1, and the source can be downloaded from here: https://goo.gl/DhVv6C
The controls are explained in the top left of the application.
You can run the application in your browser here: https://mytino.itch.io/procedural-island-generation
Screenshots:
It was programmed in GameMaker Studio 1, and the source can be downloaded from here: https://goo.gl/DhVv6C
The controls are explained in the top left of the application.
You can run the application in your browser here: https://mytino.itch.io/procedural-island-generation
Screenshots: