E
Evalina
Guest
So, I've been using Gamemaker Studio 2 for a few months to make a game for competition. I now have to revise said game which worked perfectly about a month ago when I submitted it for competition. Today, when I opened Gamemaker and tried to revise, my player character started to become stuck in random places not connected to any object and the ground object's collision mask seemed to raise itself by several pixels (pixelated style) when I would go from a side room back to the hub room. The only room that is doing this thus far is the hub room after I exit into a different room and go back, and I am curious if there is a bug with the collision masks or sprite origins where they will switch themselves during the game. I have had problems previously with my player character's sprite origin returning itself to 0,0 when it should be 16,16 upon reopening Gamemaker Studio after saving and closing it, but I haven't had trouble with it switching during testing the game previously. What should I do/ how should I fix it? Thank you for your time!