S
Sleepy_Maid
Guest
so i was following the third tutorial oficial video about the gml language making a space rock game and doing exactly what she say (i changed just the object and sprite's name but i think there is no problem by doing this, right?) on the part i test if the ship shots the bullets or not the game does not enter and it shows a fatal error screen that says: "
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_cat:
local variable inst(100001, -2147483648) not set before reading it.
at gml_Object_obj_cat_Step_0 (line 14) - inst.direction = image_angle;
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_cat_Step_0 (line 14)"
obj_cat is the ship from the game
, aparently it points that part of the problem is the line " inst.direction =image_angle;" could someone help me? im not a native and i dont konw anything aboutprogramming, im completly new, so please be patient :/
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_cat:
local variable inst(100001, -2147483648) not set before reading it.
at gml_Object_obj_cat_Step_0 (line 14) - inst.direction = image_angle;
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_cat_Step_0 (line 14)"
obj_cat is the ship from the game
, aparently it points that part of the problem is the line " inst.direction =image_angle;" could someone help me? im not a native and i dont konw anything aboutprogramming, im completly new, so please be patient :/