Rexzqy
Member
Hi! So i am trying to make a survival game, and i am working on a construction function where player can build furnitures and stuff.
I am using a block collision, and i wonder how can i make proper collisions for instances thats created by player?
Like if I construct a refrigerator, do i also make a collision block thats specific for refrigerator and then do another Instance_create_layer or is there a better method? Coz there will be a lot of furniture that can be constructed, it could be somewhat time consuming to make a specific collision block for everyone of them.
Any help is greatly appreciated!! I can also specify if anything is unclear, sry english isnt my mother tone
I am using a block collision, and i wonder how can i make proper collisions for instances thats created by player?
Like if I construct a refrigerator, do i also make a collision block thats specific for refrigerator and then do another Instance_create_layer or is there a better method? Coz there will be a lot of furniture that can be constructed, it could be somewhat time consuming to make a specific collision block for everyone of them.
Any help is greatly appreciated!! I can also specify if anything is unclear, sry english isnt my mother tone