Rexzqy
Member
So i am making a wandering movement for enemy. Its wandering properly, but i want it to go into a reverse direction when its about to go into a wall. So below is my code:
if(place_meeting(x+moveX1,y,obj_e_wall))
{
moveX1 = lengthdir_x(spd,-my_dir);
}
if(place_meeting(x,y+moveY1,obj_e_wall))
{
moveY1 = lengthdir_y(spd,-my_dir);
}
x += moveX1;
y += moveY1;
However the enemy can go through walls when they are wandering. Any help is greatly appreciated!!!
if(place_meeting(x+moveX1,y,obj_e_wall))
{
moveX1 = lengthdir_x(spd,-my_dir);
}
if(place_meeting(x,y+moveY1,obj_e_wall))
{
moveY1 = lengthdir_y(spd,-my_dir);
}
x += moveX1;
y += moveY1;
However the enemy can go through walls when they are wandering. Any help is greatly appreciated!!!