N
Nick Winlund
Guest
There is a missing Argument field in Function Call on my Windows copy of Gamemaker. The Space Rocks tutorial shows two argument fields but I only see one field after dragging and dropping a function call over to the "Key Press - Up" Event. I'm working on the introductory Space Rocks program. As a result I have no pixel increments for obj_ship.
Function call is what you use, right? I was pretty careful about following directions in the tutorial up to this point. I *was* able to compile other Events like Key Down - Left and Key Down - Right to move in 5, -5 pixel positions respectively. Is the missing argument field a software bug?
This isn't happening because I'm using the trial version, is it? Screenshot is attached.
Function call is what you use, right? I was pretty careful about following directions in the tutorial up to this point. I *was* able to compile other Events like Key Down - Left and Key Down - Right to move in 5, -5 pixel positions respectively. Is the missing argument field a software bug?
This isn't happening because I'm using the trial version, is it? Screenshot is attached.
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