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Mac OSX Problem Running Game

Z

Zach Young

Guest
The first time I tried running the game with no objects or sprites and a black window came up as I expected. I then coded in a player and walls and try running the game. The code below shows what happen when I try and run and then stop. I've looked at other forum posts about similar problems and looked at the runtimes. In masters is says I'm up to date and when I try applying an old runtime and GMS restarts, it's still the current version. I've tried completely uninstalling and reinstalling but that did nothing.

Code:
[Compile] Run asset compiler
/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.3.189/bin/GMAssetCompiler.exe  /c /zpex /mv=1 /iv=0 /rv=0 /bv=0 /j=8 /gn="Untitled1" /td="/var/folders/yt/18v2063561j80w0s_vyc1rbr0000gn/GameMakerStudio2/GMS2TEMP" /cd="/Users/user/.config/GameMakerStudio2/Cache/GMS2CACHE/Untitled1_6C53C3E1" /zpuf="/Users/user/.config/GameMakerStudio2/zachyoung333_1224897" /m=mac /tgt=2 /studio /llvmSource="/Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.3.189/interpreted/"  /nodnd /cfg=default /o="/var/folders/yt/18v2063561j80w0s_vyc1rbr0000gn/GameMakerStudio2/GMS2TEMP/Untitled1_590A5492_VM" /sh=True /optionsini="/var/folders/yt/18v2063561j80w0s_vyc1rbr0000gn/GameMakerStudio2/GMS2TEMP/Untitled1_590A5492_VM/options.ini"  /cvm /baseproject="/Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.3.189/BaseProject/BaseProject.yyp" "/Users/user/GameMakerStudio2/Untitled1/Untitled1.yyp" /optionsini="/var/folders/yt/18v2063561j80w0s
_vyc1rbr0000gn/GameMakerStudio2/GMS2TEMP/Untitled1_590A5492_VM/options.ini"  /bt=run
Reading project file..../Users/user/GameMakerStudio2/Untitled1
Reading project file..../Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.3.189/BaseProject
Reading config delta '/Users/user/GameMakerStudio2/Untitled1/options/main/inherited/options_main.inherited.yy'
finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
Final Compile...finished.
Saving IFF file... /var/folders/yt/18v2063561j80w0s_vyc1rbr0000gn/GameMakerStudio2/GMS2TEMP/Untitled1_590A5492_VM/Untitled1.zip
Writing Chunk... GEN8
option_game_speed=30
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT



/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono exited with non-zero status (137)

elapsed time 00:00:11.4964890s for command "/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono" /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.3.189/bin/Igor.exe -options="/var/folders/yt/18v2063561j80w0s_vyc1rbr0000gn/GameMakerStudio2/GMS2TEMP/build.bff"  -- Mac Run started at 02/13/2018 23:22:20
---------- STOPPING ----------
FAILED: Run Program Complete
 

gnysek

Member
Normally, the next one should be
Writing Chunk... BGND
So it seems something is wrong with your sprites.
 
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