Kreastricon
Member
Good afternoon everyone,
I've been searching online for a solution to this problem yet to no avail.
I've been working on a Game Maker Studio 1.4 project for years and I decided just for kicks to see if I could import it to GMS 2.
The import actually went pretty smoothly at first, game did have a few errors when running the game but that was totally expected. I actually have been working on this game since Game Maker 8 before I moved it to 1.4.
Anyways, the problem was that after I save the project as a GMS2 file, I re-opened it and I got a few errors and I figured that they were easy fixes, but after I fixed the errors, I still kept getting this message "FAILED: Run Program Complete" at the end of the compile code, and I figured it was strange because I didn't get any compile errors at all and I had no problem before starting the game right after I imported. It's only been happening after I saved it as a GMS2 file
I just want to know is it worth fixing this error and upgrading to GMS2 or should I save myself the trouble and just keep working on GMS 1.4?
I'm going to put the compile code here. Maybe someone can take a quick gander and tell me what is wrong.
I've been searching online for a solution to this problem yet to no avail.
I've been working on a Game Maker Studio 1.4 project for years and I decided just for kicks to see if I could import it to GMS 2.
The import actually went pretty smoothly at first, game did have a few errors when running the game but that was totally expected. I actually have been working on this game since Game Maker 8 before I moved it to 1.4.
Anyways, the problem was that after I save the project as a GMS2 file, I re-opened it and I got a few errors and I figured that they were easy fixes, but after I fixed the errors, I still kept getting this message "FAILED: Run Program Complete" at the end of the compile code, and I figured it was strange because I didn't get any compile errors at all and I had no problem before starting the game right after I imported. It's only been happening after I saved it as a GMS2 file
I just want to know is it worth fixing this error and upgrading to GMS2 or should I save myself the trouble and just keep working on GMS 1.4?
I'm going to put the compile code here. Maybe someone can take a quick gander and tell me what is wrong.
"cmd" /c subst Z: "C:\Users\Christos\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"
elapsed time 00:00:00.0452906s for command "cmd" /c subst Z: "C:\Users\Christos\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 09/14/2019 17:53:12
"cmd" /c subst Y: "C:\Users\Christos\AppData\Local\GameMakerStudio2\GMS2TEMP"
elapsed time 00:00:00.0240202s for command "cmd" /c subst Y: "C:\Users\Christos\AppData\Local\GameMakerStudio2\GMS2TEMP" started at 09/14/2019 17:53:12
"cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.3.344"
elapsed time 00:00:00.0234081s for command "cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.3.344" started at 09/14/2019 17:53:12
Saving project to: C:\Users\Christos\Documents\GameMakerStudio2\Super Witch Girl GMS2 (58) Debugging\Super Witch Girl GMS2 (58) Debugging.yyp
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.3.344/bin/Igor.exe" -j=8 -options="C:\Users\Christos\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run
Loaded Macros from C:\Users\Christos\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Super_Witc_303A6D_3F7AA9C\macros.json
Options: X:/bin\platform_setting_defaults.json
Options: C:\Users\Christos\AppData\Roaming/GameMakerStudio2\cgeorgiafentis_1330107\local_settings.json
Failed to load Options from C:\Users\Christos\AppData\Roaming/GameMakerStudio2\cgeorgiafentis_1330107\local_settings.json
Options: C:\Users\Christos\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Super_Witc_303A6D_3F7AA9C\targetoptions.json
X://bin/GMAssetCompiler.exe /c /zpex /mv=1 /iv=0 /rv=0 /bv=0 /j=8 /gn="Super Witch Girl GMS2 (58) Debugging" /td="Y:/" /cd="Z:/Super_Witc_303A6D_3F7AA9C" /zpuf="C:\Users\Christos\AppData\Roaming/GameMakerStudio2\cgeorgiafentis_1330107" /m=windows /tgt=64 /nodnd /cfg="default" /o="Y:/Super_Witch_Girl_GMS2_(58)_Debugging_9A00A5C_VM" /sh=True /optionsini="Y:/Super_Witch_Girl_GMS2_(58)_Debugging_9A00A5C_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "C:\Users\Christos\Documents\GameMakerStudio2\Super Witch Girl GMS2 (58) Debugging\Super Witch Girl GMS2 (58) Debugging.yyp" /preprocess="Z:/Super_Witc_303A6D_3F7AA9C"
Reading project file....C:\Users\Christos\Documents\GameMakerStudio2\Super Witch Girl GMS2 (58) Debugging
Reading project file....X:\BaseProject
Reading config delta 'C:\Users\Christos\Documents\GameMakerStudio2\Super Witch Girl GMS2 (58) Debugging\options\main\inherited\options_main.inherited.yy'
-----------------------------------------------------------------------------
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.get_Item(Int32 index)
at GMAssetCompiler.GMSprite..ctor(GMAssets _a, String _filename, Dictionary`2 _sprite)
at GMAssetCompiler.GMAssets.(Boolean )
at GMAssetCompiler.GMAssets.(JsonTextReader , String )
at ..(String )
at ..(String )
at GMAssetCompiler.Program.(List`1 )
at GMAssetCompiler.Program.(String[] )
-----------------------------------------------------------------------------
EXCEPTION FILE - C:\Users\Christos\AppData\Local\Temp\b57e30d1e8134988932dfa76d5335a9b.yyg.saencryptedreport
-----------------------------------------------------------------------------
X://bin/GMAssetCompiler.exe exited with non-zero status (-532462766)
elapsed time 00:00:02.0655372s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.3.344/bin/Igor.exe" -j=8 -options="C:\Users\Christos\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run started at 09/14/2019 17:53:12
"cmd" /c subst Z: /d
elapsed time 00:00:00.0258221s for command "cmd" /c subst Z: /d started at 09/14/2019 17:53:14
"cmd" /c subst Y: /d
elapsed time 00:00:00.0240220s for command "cmd" /c subst Y: /d started at 09/14/2019 17:53:14
"cmd" /c subst X: /d
elapsed time 00:00:00.0230208s for command "cmd" /c subst X: /d started at 09/14/2019 17:53:14
FAILED: Run Program Complete
elapsed time 00:00:00.0452906s for command "cmd" /c subst Z: "C:\Users\Christos\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 09/14/2019 17:53:12
"cmd" /c subst Y: "C:\Users\Christos\AppData\Local\GameMakerStudio2\GMS2TEMP"
elapsed time 00:00:00.0240202s for command "cmd" /c subst Y: "C:\Users\Christos\AppData\Local\GameMakerStudio2\GMS2TEMP" started at 09/14/2019 17:53:12
"cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.3.344"
elapsed time 00:00:00.0234081s for command "cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.3.344" started at 09/14/2019 17:53:12
Saving project to: C:\Users\Christos\Documents\GameMakerStudio2\Super Witch Girl GMS2 (58) Debugging\Super Witch Girl GMS2 (58) Debugging.yyp
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.3.344/bin/Igor.exe" -j=8 -options="C:\Users\Christos\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run
Loaded Macros from C:\Users\Christos\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Super_Witc_303A6D_3F7AA9C\macros.json
Options: X:/bin\platform_setting_defaults.json
Options: C:\Users\Christos\AppData\Roaming/GameMakerStudio2\cgeorgiafentis_1330107\local_settings.json
Failed to load Options from C:\Users\Christos\AppData\Roaming/GameMakerStudio2\cgeorgiafentis_1330107\local_settings.json
Options: C:\Users\Christos\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Super_Witc_303A6D_3F7AA9C\targetoptions.json
X://bin/GMAssetCompiler.exe /c /zpex /mv=1 /iv=0 /rv=0 /bv=0 /j=8 /gn="Super Witch Girl GMS2 (58) Debugging" /td="Y:/" /cd="Z:/Super_Witc_303A6D_3F7AA9C" /zpuf="C:\Users\Christos\AppData\Roaming/GameMakerStudio2\cgeorgiafentis_1330107" /m=windows /tgt=64 /nodnd /cfg="default" /o="Y:/Super_Witch_Girl_GMS2_(58)_Debugging_9A00A5C_VM" /sh=True /optionsini="Y:/Super_Witch_Girl_GMS2_(58)_Debugging_9A00A5C_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "C:\Users\Christos\Documents\GameMakerStudio2\Super Witch Girl GMS2 (58) Debugging\Super Witch Girl GMS2 (58) Debugging.yyp" /preprocess="Z:/Super_Witc_303A6D_3F7AA9C"
Reading project file....C:\Users\Christos\Documents\GameMakerStudio2\Super Witch Girl GMS2 (58) Debugging
Reading project file....X:\BaseProject
Reading config delta 'C:\Users\Christos\Documents\GameMakerStudio2\Super Witch Girl GMS2 (58) Debugging\options\main\inherited\options_main.inherited.yy'
-----------------------------------------------------------------------------
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.get_Item(Int32 index)
at GMAssetCompiler.GMSprite..ctor(GMAssets _a, String _filename, Dictionary`2 _sprite)
at GMAssetCompiler.GMAssets.(Boolean )
at GMAssetCompiler.GMAssets.(JsonTextReader , String )
at ..(String )
at ..(String )
at GMAssetCompiler.Program.(List`1 )
at GMAssetCompiler.Program.(String[] )
-----------------------------------------------------------------------------
EXCEPTION FILE - C:\Users\Christos\AppData\Local\Temp\b57e30d1e8134988932dfa76d5335a9b.yyg.saencryptedreport
-----------------------------------------------------------------------------
X://bin/GMAssetCompiler.exe exited with non-zero status (-532462766)
elapsed time 00:00:02.0655372s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.3.344/bin/Igor.exe" -j=8 -options="C:\Users\Christos\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run started at 09/14/2019 17:53:12
"cmd" /c subst Z: /d
elapsed time 00:00:00.0258221s for command "cmd" /c subst Z: /d started at 09/14/2019 17:53:14
"cmd" /c subst Y: /d
elapsed time 00:00:00.0240220s for command "cmd" /c subst Y: /d started at 09/14/2019 17:53:14
"cmd" /c subst X: /d
elapsed time 00:00:00.0230208s for command "cmd" /c subst X: /d started at 09/14/2019 17:53:14
FAILED: Run Program Complete