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Mac OSX Problem mono exited with non-zero status (134)

H

Harufoxyy

Guest
hello, I'm using an old Runtime(2.1.5.246) because the newer ones show me an error that I can't fix because I'm using a version of macos that is too old.
Anyway, when I launch my program this error is displayed:

/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono exited with non-zero status (134)

full text:

Saving project to: /Users/kucielvin 1/GameMakerStudio2/Oasis Break/Oasis Break.yyp
"/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono" /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.5.246/bin/Igor.exe -j=8 -options="/var/folders/v7/3cdww6vx1x5_mzjy23lg6s740000gp/GameMakerStudio2/GMS2TEMP/build.bff" -v -- Mac Run

Loaded Macros from /Users/kucielvin 1/.config/GameMakerStudio2/Cache/GMS2CACHE/Oasis_Brea_73FDBD03_71485B26/macros.json
Options: /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.5.246/bin/platform_setting_defaults.json
Options: /Users/kucielvin 1/.config/GameMakerStudio2/jeu.ek5_1674576/local_settings.json
Options: /Users/kucielvin 1/.config/GameMakerStudio2/Cache/GMS2CACHE/Oasis_Brea_73FDBD03_71485B26/targetoptions.json
/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.5.246/bin/GMAssetCompiler.exe /preprocess="/Users/kucielvin 1/.config/GameMakerStudio2/Cache/GMS2CACHE/Oasis_Brea_73FDBD03_71485B26"
WARNING: The Carbon driver has not been ported to 64bits, and very few parts of Windows.Forms will work properly, or at all

=================================================================
Native Crash Reporting
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================

=================================================================
Basic Fault Adddress Reporting
=================================================================
Memory around native instruction pointer (0x7fff5cde5a34):0x7fff5cde5a24 89 0b 89 f7 48 89 de e8 d1 82 fc ff 48 8b 43 18 ....H.......H.C.
0x7fff5cde5a34 49 89 46 18 48 8b 43 10 49 89 46 10 48 8b 03 48 I.F.H.C.I.F.H..H
0x7fff5cde5a44 8b 4b 08 49 89 4e 08 49 89 06 48 8b 05 23 d6 5a .K.I.N.I..H..#.Z
0x7fff5cde5a54 3d 48 8b 00 48 3b 45 e8 75 0c 4c 89 f0 48 83 c4 =H..H;E.u.L..H..

=================================================================
Native stacktrace:
=================================================================
(No frames)


=================================================================
Managed Stacktrace:
=================================================================
at <unknown> <0xffffffff>
at System.Windows.Forms.XplatUICarbon:CGDisplayBounds <0x000bc>
at System.Windows.Forms.XplatUICarbon:get_WorkingArea <0x00072>
at System.Windows.Forms.XplatUICarbon:get_VirtualScreen <0x00043>
at System.Windows.Forms.XplatUI:get_VirtualScreen <0x00048>
at System.Windows.Forms.Screen:.cctor <0x0017a>
at System.Object:runtime_invoke_void <0x0009d>
at <unknown> <0xffffffff>
at MessageBoxForm:InitFormsSize <0x000fa>
at MessageBoxForm:RunDialog <0x00062>
at MessageBoxForm:RunDialog <0x000a2>
at System.Windows.Forms.MessageBox:Show <0x0009a>
at .: <0x00082>
at .: <0x00731>
at .: <0x0019a>
at GMAssetCompiler.Program: <0x01602>
at <Module>:runtime_invoke_int_object <0x000a8>
=================================================================


/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono exited with non-zero status (134)

elapsed time 00:00:00.9446010s for command "/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono" /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.5.246/bin/Igor.exe -j=8 -options="/var/folders/v7/3cdww6vx1x5_mzjy23lg6s740000gp/GameMakerStudio2/GMS2TEMP/build.bff" -v -- Mac Run started at 07/07/2020 17:49:26
FAILED: Run Program Complete
For the details of why this build failed, please review the whole log above and also see your Compile Errors window.



Do you know how to fix this? Is this due to the runtime? How do I fix it?
Thanks for your answer!
 
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