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Android problem compiling game after adding facebook extension

F

Farouk

Guest
Hi
as soon as i imported the Facebook extension i started getting build failed error for Andriod:

here is it


X:\com.company.game\src\main\AndroidManifest.xml:35:3-96:17 Warning:
application@android:label was tagged at AndroidManifest.xml:35 to replace other declarations but no other declaration present
X:\com.company.game\src\main\AndroidManifest.xml:36:5-45:16 Warning:
activity#com.company.game.RunnerActivity@android:label was tagged at AndroidManifest.xml:36 to replace other declarations but no other declaration present
X:\com.company.game\build\intermediates\res\merged\debug\values-v26\values-v26.xml:15:21-54: AAPT: No resource found that matches the given name: attr 'android:keyboardNavigationCluster'.

X:\com.company.game\build\intermediates\res\merged\debug\values-v26\values-v26.xml:15: error: Error: No resource found that matches the given name: attr 'android:keyboardNavigationCluster'.
:com.company.game:processDebugResources FAILED
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':com.company.game:processDebugResources'.
> com.android.ide.common.process.ProcessException: Failed to execute aapt


note
i already changed SDK settings in the andriod tab to min 15 and target 25
 

Nocturne

Friendly Tyrant
Forum Staff
Admin
Hello! Okay, so, I've done some checks and the Facebook extension was updated recently and has new minimum requirements. It used to be API 25, but it's now 26 that it needs (and it should no longer need any editing of the source files). The current minimum requirements are:

  • Build Tools: 26.0.2
  • Support Library: 26.0.0
  • Target SDK: 26
  • Minimum SDK: 15
  • Compile SDK: 26
 
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