AnnoyingDoggoX
Member
GML:
depth = -1;
draw_set_halign(fa_center);
draw_set_valign(fa_middle);
draw_set_font(font_game);
var camera = view_get_camera(view_current);
var cx = camera_get_view_x(camera);
var cy = camera_get_view_y(camera);
var cw = camera_get_view_width(camera)
draw_text(cx + cw div 2, cy + 24, string(global.highscore));
controlsMenu. It runs every step of the game.
For some reason it doesn't draw the text.
Note: global.highscore IS defined correctly.