F
Freeflip
Guest
Hi, with the stick of gamepad, how can I simulate the pressed and released event?
for example:
k_left_p = keyboard_check_pressed(vk_left) or gamepad_button_check_pressed(0, gp_padl) or PUT CODE HERE;
or
k_left_r = keyboard_check_released(vk_left) or gamepad_button_check_released(0, gp_padl) or PUT CODE HERE;
some idea?
Thanks
for example:
k_left_p = keyboard_check_pressed(vk_left) or gamepad_button_check_pressed(0, gp_padl) or PUT CODE HERE;
or
k_left_r = keyboard_check_released(vk_left) or gamepad_button_check_released(0, gp_padl) or PUT CODE HERE;
some idea?
Thanks