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iOS Predictive text and virtual keyboard

Discussion in 'GameMaker Studio 2 Community Tech Support' started by siread, Nov 27, 2019.

  1. siread

    siread Member

    Joined:
    Oct 9, 2018
    Posts:
    13
    When activating the virtual keyboard with the following command the predictive text bar is still present:

    keyboard_virtual_show(kbv_type_ascii, kbv_returnkey_default, kbv_autocapitalize_characters, false);

    [​IMG]

    Anyone else experiencing this on iOS?
     

    Attached Files:

  2. siread

    siread Member

    Joined:
    Oct 9, 2018
    Posts:
    13
    Now I'm having issues with the Android virtual keyboard. I can't seem to get the Done/Next button to do anything. if (keyboard_lastkey == 10) has no effect. Can anyone confirm they are having the same issue? Thanks.

    Works fine on iOS btw.
     

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