2d_warrior
Member
Is it possible to turn on and off pixel color interpolation for a single object, or many but not all objects in the same frame? Things in the process of scaling or rotating look better with it on, but more blurry so that they look worse if they're not currently changing values in either of these categories. Is it possible to switch on when drawing a particular object then switch it off, or does it always affect the whole screen frame? If possible, does it waste a lot of system resources doing it?