G
Gabriel
Guest
I have a game that was developed for mobile devices and now I'm adapting it for Windows.
The game features a button for In-App Purchases, but I want it to be disabled on the Windows version, so if the user presses it, it should display a message saying "This function is not available on Windows".
Now, the thing is: when the message is displayed, if the game is on fullscreen mode, the fullscreen turns into a completely messed up window without controls and everything becomes stretched.
How can I properly display a message using "show_message_async" or "show_message" in fullscreen mode without this happening?
The game features a button for In-App Purchases, but I want it to be disabled on the Windows version, so if the user presses it, it should display a message saying "This function is not available on Windows".
Now, the thing is: when the message is displayed, if the game is on fullscreen mode, the fullscreen turns into a completely messed up window without controls and everything becomes stretched.
How can I properly display a message using "show_message_async" or "show_message" in fullscreen mode without this happening?