S
Shadowblitz16
Guest
hey I just recently found out that gml arrays can't go up to 65535 which makes my combo system very limited
can the devs please remove this? like maybe next update?
I am trying to make a system which uses combos which are basically a array of objects that can be used in a tilemap array.
however in zelda classic these range to 0-65535 to allow a vast amount combos.
please change it to be at least this amount thankyou.
can the devs please remove this? like maybe next update?
I am trying to make a system which uses combos which are basically a array of objects that can be used in a tilemap array.
however in zelda classic these range to 0-65535 to allow a vast amount combos.
please change it to be at least this amount thankyou.