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Player sticking to walls

Z

ZilverPlayer

Guest
How do i make a wall solid, so the player can walk on it, but without sticking to the side of the wall, when jumping against it? Im only using drag and drop, and are pretty new to this. Only code if its very simple.
Its not the collision mask, its just because i set the vertical speed to 0, when colliding with the wall.
 
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