H
hazonsassoun
Guest
Hello ! First: sorry for my bad english.
I really need your help because I searched very longtime tutorials on Youtube and internet but I did not find what I searched. So, I post here.
I want to make a platformer game with perfectly curve and smooth ground. But I want my sprite to be perpendicular to the ground (and this is very difficult for me)
Hox to do this ?
--> My character sprite is a simple cube/square 2D
--> My level (ground and blocks) is 1 sprite with precise collision shape (with the size of the room)
--> There is a screenshot of what I want exactly:
(if the image don't display click here: http://img4.hostingpics.net/pics/774747Capture.png )
--> I use GM:Studio
Thank you very very much !
I really need your help because I searched very longtime tutorials on Youtube and internet but I did not find what I searched. So, I post here.
I want to make a platformer game with perfectly curve and smooth ground. But I want my sprite to be perpendicular to the ground (and this is very difficult for me)
Hox to do this ?
--> My character sprite is a simple cube/square 2D
--> My level (ground and blocks) is 1 sprite with precise collision shape (with the size of the room)
--> There is a screenshot of what I want exactly:
(if the image don't display click here: http://img4.hostingpics.net/pics/774747Capture.png )
--> I use GM:Studio
Thank you very very much !