GM:S 1.4 Platformer slopes and non plain floors and how to use "Applies to: Other"

Discussion in 'Programming' started by Ziliock, Aug 8, 2016.

  1. Ziliock

    Ziliock Guest

    I want that when the player walks it finds for collision-free space to move in the floor.How can I make that with only a few actions?Previously I tend to check every location to make that.Like:If x4,y-2 have collision go to x4,y-3 and if x4,y-3 have collision go to x4,y-4.
    And what makes the "Applies to: Other" thing in the actions menu?Can I control it with blocks?
    In drag and drop if it is possible please

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