Z
Ziliock
Guest
I always make towers of Drag'nDrop actions to develop a good slope code.But his to hard and take to much time.How can I make an action who finds a collision free place between an specific amount of pixels?
And whats mean "Applies to: other" can I use it to manipulate certain objects when they're created or the objects who collides with the object who makes that action?
And whats mean "Applies to: other" can I use it to manipulate certain objects when they're created or the objects who collides with the object who makes that action?