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Place empty function problem

tattila

Member
Hi All!

My problem is this:

if i use place empty function and i give it a few objects for argument, it detects other objects too?
Example:
Place empty(x, y -10, obj_object1, obj_object2)
if it collides with player object detects it, i want not detect if player object colliding with this object.
What I Use wrong?
 

Nidoking

Member
Typically, you would give your obj_object1 and obj_object2 a common parent that you can use for place_empty and place_meeting checks.
 
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