TheNegroShoddy
Member
I'm looking for someone to do a basic overworld code for my Pokemon-esque game. I have the battling portion down, but I've struggled trying to put the overworld stuff together myself. I will need the following things in the code:
- Pokemon grid-based player movement (please include running by holding a key)
- Pokemon following the player with code to avoid objects like trees and rocks
- NPC A.I. movement - Running left/right and up/down, but stopping when player is in the way so it cannot walk through the player.
- Collision code to prevent player/npc/pokemon from moving through objects like trees, buildings, and rocks
Be sure to put in comments where necessary and add in code allowing the player to move behind an object using depth. Shouldn't be too much work, but I'm willing to pay $60 for the code. If interesting let me know, and send me an executable so I can test the code out.
- Pokemon grid-based player movement (please include running by holding a key)
- Pokemon following the player with code to avoid objects like trees and rocks
- NPC A.I. movement - Running left/right and up/down, but stopping when player is in the way so it cannot walk through the player.
- Collision code to prevent player/npc/pokemon from moving through objects like trees, buildings, and rocks
Be sure to put in comments where necessary and add in code allowing the player to move behind an object using depth. Shouldn't be too much work, but I'm willing to pay $60 for the code. If interesting let me know, and send me an executable so I can test the code out.
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