S
Spelfantast
Guest
Hi.
I have constructed a tile-set based on 16x16 tiles.
I exported it as an png and imported it as a background. In the background I put it as an tileset, and start placing the tiles in the room editor.
However, even though they are png, they become blurred when in game. Maybe it has to do with my resolution for playing. If it is, is there any other way to make the pixels look ok without just making them bigger when I paint them? In my painting program, it does not become blurred as I zoom in.
Question 2. Do I understand the usage of tiles correctly as that I have to place individual wall objects one at a time, and then place tiles on top of the objects to make my custom made tiles appear in game?
Question 3. I can zoom in in the room I'm making, but is it also possible to zoom in too the tile-set I choose tiles from?
PS: This is a general idea what I want the map to look like. I want to be zoomed in for about the same size as the first "room" in the top left, with the hole in the ground, a skeleton and eggs on the top left.
I have constructed a tile-set based on 16x16 tiles.
I exported it as an png and imported it as a background. In the background I put it as an tileset, and start placing the tiles in the room editor.
However, even though they are png, they become blurred when in game. Maybe it has to do with my resolution for playing. If it is, is there any other way to make the pixels look ok without just making them bigger when I paint them? In my painting program, it does not become blurred as I zoom in.
Question 2. Do I understand the usage of tiles correctly as that I have to place individual wall objects one at a time, and then place tiles on top of the objects to make my custom made tiles appear in game?
Question 3. I can zoom in in the room I'm making, but is it also possible to zoom in too the tile-set I choose tiles from?
PS: This is a general idea what I want the map to look like. I want to be zoomed in for about the same size as the first "room" in the top left, with the hole in the ground, a skeleton and eggs on the top left.