K
KetoGames
Guest
Hello! I saw a game earlier today, called Spout, and I noticed something unique about it. (If you have not seen or played Spout, there is a link down below). In Spout, your spaceship shoots little particles, and when these particles collide with the rocks, the particles destroy parts of the rock. I am wondering, how was this made? It seems way too far stretched to say that every little particle in the rocks and every particle coming from the spaceship is a separate object. Is there any way to achieve something like this in GameMaker?
Thank you!
Spout gameplay link:
Thank you!
Spout gameplay link: