11clock
Member
I have made games with two kinds of ways to do low resolution. I either make the game natively that low resolution, or I double the resolution and upscale the sprites by 2x. I wanted to know others' opinions on which is preferred.
From my own experience, the latter choice allows for much smoother movement, but you lose authentic value of retro style games, and there is lower performance.
From my own experience, the latter choice allows for much smoother movement, but you lose authentic value of retro style games, and there is lower performance.