Asset - Scripts Physics Textured Terrain



Physics Textured Terrain can be used for creating textured terrains for physics games. It takes points from ds_list, converts it to triangles and draws on screen via primitive model. It creates physics fixture on terrain shape.

All graphics are from packs

Demo: Download

  • Creates terrain from ds_list.
  • Creates terrain from path.
  • Creates terrain from file.
  • Creates physics object for terrain.
  • Draws texture with primitives.
  • Contains bunch of fancy sripts like ds_list_reverse, polygon_is_clockwise and polygon_to_triangles.
  • Optimized, clean and commented code.
  • Perfect work on all platforms - Windows, Mac, Linux, Android, iOS, HTML5 and other.
  • Technical support for all who purchased.
  • And even more.
You need intermediate knowledge of GML to use.
It doesn't use surfaces for drawing.

Please write a review if you like the asset and tell me your suggestions for improvement.
If you found an error in my code or my English, please contact me ;)


manjeet kumar

Please tell me how i can save those terrain which i made.


@manjeet kumar, there is no implemented saving possibility in the current version of the asset.
But you can handle your terrains in ds_list_write-strings or paths.