Asset - Scripts Physics Textured Terrain

Discussion in 'Marketplace' started by MusNik, Aug 21, 2016.

  1. MusNik

    MusNik Member

    Jun 21, 2016


    Physics Textured Terrain can be used for creating textured terrains for physics games. It takes points from ds_list, converts it to triangles and draws on screen via primitive model. It creates physics fixture on terrain shape.

    All graphics are from packs

    Demo: Download

    • Creates terrain from ds_list.
    • Creates terrain from path.
    • Creates terrain from file.
    • Creates physics object for terrain.
    • Draws texture with primitives.
    • Contains bunch of fancy sripts like ds_list_reverse, polygon_is_clockwise and polygon_to_triangles.
    • Optimized, clean and commented code.
    • Perfect work on all platforms - Windows, Mac, Linux, Android, iOS, HTML5 and other.
    • Technical support for all who purchased.
    • And even more.
    You need intermediate knowledge of GML to use.
    It doesn't use surfaces for drawing.

    Please write a review if you like the asset and tell me your suggestions for improvement.
    If you found an error in my code or my English, please contact me ;)

    [​IMG] [​IMG]
    [​IMG] [​IMG]
    zbox and IndianaBones like this.
  2. manjeet kumar

    manjeet kumar Member

    Jul 5, 2016
    Please tell me how i can save those terrain which i made.
  3. MusNik

    MusNik Member

    Jun 21, 2016
    @manjeet kumar, there is no implemented saving possibility in the current version of the asset.
    But you can handle your terrains in ds_list_write-strings or paths.

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