S
supersecretgrandpa
Guest
Been into GM since the 6 era, trying to get back into it. Using Studio 1.X until I'm ready to really invest in the newer stuff.
I'm using the new (to me) physics to procedurally animate a tail. For what it's worth, I based it off of rm2kdev's rope tutorial on YouTube and modified some variables.
It works beautifully. That is, until I stop moving my character for few seconds -- then my joints freeze permanently.
Do I need to manually refresh the physics world somehow? Looking forward to learning the simple bit of code I probably overlooked.
I'm using the new (to me) physics to procedurally animate a tail. For what it's worth, I based it off of rm2kdev's rope tutorial on YouTube and modified some variables.
It works beautifully. That is, until I stop moving my character for few seconds -- then my joints freeze permanently.
Do I need to manually refresh the physics world somehow? Looking forward to learning the simple bit of code I probably overlooked.