M
MeanLikeCharlieSheen
Guest
Hey was wondering if anyone could shine some light on or point me in the right direction
Trying to create a auto sentry, so i have the sentry working and rotating towards the closest enemy but i'm unable to get the bullet moving without apply_impulse (after playing around with apply_impulse for a few hours i'm still unable to reduce the speed of the bullet even with friction/other physic settings like phy_bullet, the impulse is strong in this one
back to this now after trying to disable physics on the bullet object
I'm having a play around with the physics engine cause i've never played around with it, got my character moving and everything fine
p.s please don't criticize me i 'WAS' having fun in my own little world
Trying to create a auto sentry, so i have the sentry working and rotating towards the closest enemy but i'm unable to get the bullet moving without apply_impulse (after playing around with apply_impulse for a few hours i'm still unable to reduce the speed of the bullet even with friction/other physic settings like phy_bullet, the impulse is strong in this one
back to this now after trying to disable physics on the bullet object
GML:
if (instance_exists (obj_enemy_parent)){
move_towards_point(obj_enemy_parent.x, obj_enemy_parent.y,2)
}
I'm having a play around with the physics engine cause i've never played around with it, got my character moving and everything fine
p.s please don't criticize me i 'WAS' having fun in my own little world