inertias
Member
Hello everyone, when using GM's built in physics engine, I noticed that when objects are against a wall and pushed, they will slide through each other.
I attached a gif of what I'm referring to.
Is there no way to prevent this or is it as simple as changing a setting that I'm not aware of?
Thanks!
I attached a gif of what I'm referring to.
Is there no way to prevent this or is it as simple as changing a setting that I'm not aware of?
Thanks!
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