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Question - IDE Physics Collision Shapes don't save.

Tontete

Member
I create a Collision Shape in the Physics tab in an object.

When I am done, it does not save, instead it is reverted back to an old version.

I cannot find any way to save the shape, but it has worked properly before.

What can I do to fix this?
 
M

MarceloP

Guest
Are you closing the Physics Tab that opens when you click on Physics? If so (from what I remember), you CAN close the Object, but you CAN'T close the tab, since by closing the tab you're saying to GameMaker that you don't want to use Physics in this object anymore.

upload_2018-6-12_15-19-20.png
 

Tontete

Member
Are you closing the Physics Tab that opens when you click on Physics? If so (from what I remember), you CAN close the Object, but you CAN'T close the tab, since by closing the tab you're saying to GameMaker that you don't want to use Physics in this object anymore.

View attachment 18976
It does not matter how I close it, or even if I close it at all. If I start the game, the shape has been reset, and if I duplicate the object while the shape is open, it is reverted in the new instance.
 
M

MarceloP

Guest
Well that actually is a pretty big problem. I'm sorry but, permission problems aside, I can't think of any other motive for that to reset every time @Tontete =(
Anyone has any other suggestions?
 
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